- fix for bug #2385, mesh outline wasn't drawing in potatoe mode
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		@@ -1741,6 +1741,10 @@ static void draw_mesh_fancy(Object *ob, DerivedMesh *baseDM, DerivedMesh *realDM
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		draw_wire = 1;
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	}
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	else if( (ob==OBACT && (G.f & G_FACESELECT)) || (G.vd->drawtype==OB_TEXTURE && dt>OB_SOLID)) {
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		if ((G.vd->flag&V3D_SELECT_OUTLINE) && (ob->flag&SELECT) && !draw_wire) {
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			draw_mesh_object_outline(dm);
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		}
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		draw_tface_mesh(ob, ob->data, dt);
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	}
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	else if(dt==OB_SOLID ) {
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