Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when referencing identifiers.
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@@ -1311,7 +1311,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
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}
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}
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/* Note: #BKE_pose_rebuild is further only called on leave edit-mode. */
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/* NOTE: #BKE_pose_rebuild is further only called on leave edit-mode. */
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if (ob->type == OB_ARMATURE) {
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if (ob->pose) {
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BKE_pose_tag_recalc(bmain, ob->pose);
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@@ -1436,7 +1436,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
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bPoseChannel *pchan;
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bConstraint *con;
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for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
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/* note, pchan->bone is also lib-link stuff */
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/* NOTE: pchan->bone is also lib-link stuff. */
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if (pchan->limitmin[0] == 0.0f && pchan->limitmax[0] == 0.0f) {
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pchan->limitmin[0] = pchan->limitmin[1] = pchan->limitmin[2] = -180.0f;
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pchan->limitmax[0] = pchan->limitmax[1] = pchan->limitmax[2] = 180.0f;
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@@ -2501,7 +2501,7 @@ void blo_do_versions_pre250(FileData *fd, Library *lib, Main *bmain)
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if (!MAIN_VERSION_ATLEAST(bmain, 248, 2)) {
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Scene *sce;
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/* Note, these will need to be added for painting */
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/* NOTE: these will need to be added for painting. */
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for (sce = bmain->scenes.first; sce; sce = sce->id.next) {
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sce->toolsettings->imapaint.seam_bleed = 2;
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sce->toolsettings->imapaint.normal_angle = 80;
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