Pass viewport to BASE_ related tests, for viewport view/select restrictions
Note: functions like select all are still not respecting that. I will fix this as part of the local view commit though.
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@@ -894,7 +894,7 @@ static void copy_texture_space(Object *to, Object *ob)
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}
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/* UNUSED, keep in case we want to copy functionality for use elsewhere */
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static void copy_attr(Main *bmain, Scene *scene, ViewLayer *view_layer, short event)
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static void copy_attr(Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d, short event)
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{
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Object *ob;
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Base *base;
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@@ -918,7 +918,7 @@ static void copy_attr(Main *bmain, Scene *scene, ViewLayer *view_layer, short ev
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for (base = FIRSTBASE(view_layer); base; base = base->next) {
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if (base != BASACT(view_layer)) {
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if (TESTBASELIB(base)) {
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if (TESTBASELIB(v3d, base)) {
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DEG_id_tag_update(&base->object->id, OB_RECALC_DATA);
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if (event == 1) { /* loc */
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@@ -1111,7 +1111,7 @@ static void copy_attr(Main *bmain, Scene *scene, ViewLayer *view_layer, short ev
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}
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}
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static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, ViewLayer *view_layer, Object *obedit)
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static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, ViewLayer *view_layer, View3D *v3d, Object *obedit)
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{
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Object *ob;
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short event;
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@@ -1165,7 +1165,7 @@ static void UNUSED_FUNCTION(copy_attr_menu) (Main *bmain, Scene *scene, ViewLaye
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event = pupmenu(str);
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if (event <= 0) return;
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copy_attr(bmain, scene, view_layer, event);
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copy_attr(bmain, scene, view_layer, v3d, event);
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}
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/* ******************* force field toggle operator ***************** */
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