Exppython:

- "last minute" updates to documentation and two modules.
This commit is contained in:
2003-07-13 16:28:17 +00:00
parent 08b6d716b0
commit 9cb79c6534
6 changed files with 34 additions and 45 deletions

View File

@@ -27,11 +27,11 @@ Example::
@type FaceFlags: readonly dictionary
@type FaceModes: readonly dictionary
@type FaceTranspModes: readonly dictionary
@var FaceFlags: The available face selection flags:
@var FaceFlags: The available face selection flags.
- SELECT - selected.
- HIDE - hidden.
- ACTIVE - the active face.
@var FaceModes: The available face modes:
@var FaceModes: The available face modes.
- ALL - set all modes at once.
- BILLBOARD - always orient after camera.
- HALO - halo face, always point to camera.
@@ -45,8 +45,8 @@ Example::
- TEX - has texture image.
- TILES - uses tiled image.
- TWOSIDE - two-sided face.
@var FaceTranspModes: Note: these are ENUMS, they can't be combined (and'ed,
or'ed, etc) like a bit vector. The available face transparency modes:
@var FaceTranspModes: The available face transparency modes. Note: these are
ENUMS, they can't be combined (and'ed, or'ed, etc) like a bit vector.
- SOLID - draw solid.
- ADD - add to background (halo).
- ALPHA - draw with transparency.
@@ -270,7 +270,9 @@ class NMesh :
def insertKey(frame = None):
"""
Insert a mesh key at the given frame.
Insert a mesh key at the given frame. Remember to L{update} the nmesh
before doing this, or changes in the vertices won't be updated in the
Blender mesh.
@type frame: int
@param frame: The Scene frame where the mesh key should be inserted. If
None, the current frame is used.