Compositor: Combine and Separate XYZ Node
We have this node for shader and geometry nodes. Compositor can also work with vectors, and this can help with that. Reviewed By: manzanilla Maniphest Tasks: T95385 Differential Revision: https://developer.blender.org/D12919
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@@ -547,6 +547,8 @@ compositor_node_categories = [
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NodeItem("CompositorNodeCombYUVA"),
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NodeItem("CompositorNodeSepYCCA"),
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NodeItem("CompositorNodeCombYCCA"),
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NodeItem("CompositorNodeSeparateXYZ"),
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NodeItem("CompositorNodeCombineXYZ"),
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NodeItem("CompositorNodeSwitchView"),
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NodeItem("CompositorNodeConvertColorSpace"),
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]),
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