Compositor: Combine and Separate XYZ Node

We have this node for shader and geometry nodes. Compositor can also
work with vectors, and this can help with that.

Reviewed By: manzanilla

Maniphest Tasks: T95385

Differential Revision: https://developer.blender.org/D12919
This commit is contained in:
2022-02-01 18:17:51 -05:00
parent c9b578eac8
commit 9cc4861e6f
14 changed files with 286 additions and 0 deletions

View File

@@ -547,6 +547,8 @@ compositor_node_categories = [
NodeItem("CompositorNodeCombYUVA"),
NodeItem("CompositorNodeSepYCCA"),
NodeItem("CompositorNodeCombYCCA"),
NodeItem("CompositorNodeSeparateXYZ"),
NodeItem("CompositorNodeCombineXYZ"),
NodeItem("CompositorNodeSwitchView"),
NodeItem("CompositorNodeConvertColorSpace"),
]),