Mesh drawing optimization and fixes:

- Pass MFace, MTface and OrigIndex arrays via userData to compareDrawParams callback
  rather than looking up for this layers for each face
- This allowed to avoid massing DM to compare callback which seems like a bad-level pass
- Fixed crashes on some video cards when assigning different materials to different
  faces in edit mode. Both of intel and nvidia cards in my laptop were affected by
  this error
This commit is contained in:
2011-12-09 11:46:48 +00:00
parent 2827f57f62
commit 9d807eb6dd
3 changed files with 33 additions and 25 deletions

View File

@@ -273,7 +273,7 @@ static void emDM_drawMappedFaces(
{
EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
EditFace *efa;
int i, draw;
int i, draw, flush;
const int skip_normals= !glIsEnabled(GL_LIGHTING); /* could be passed as an arg */
/* GL_ZERO is used to detect if drawing has started or not */
@@ -352,7 +352,11 @@ static void emDM_drawMappedFaces(
}
}
if (draw==2) {
flush= (draw==2);
if (!skip_normals && !flush && efa->next)
flush|= efa->mat_nr != efa->next->mat_nr;
if (flush) {
glEnd();
poly_prev= GL_ZERO; /* force glBegin */
@@ -419,8 +423,11 @@ static void emDM_drawMappedFaces(
}
}
flush= (draw==2);
if (!skip_normals && !flush && efa->next)
flush|= efa->mat_nr != efa->next->mat_nr;
if (draw==2) {
if (flush) {
glEnd();
poly_prev= GL_ZERO; /* force glBegin */

View File

@@ -513,7 +513,7 @@ static int draw_tface_mapped__set_draw(void *userData, int index)
static int draw_em_tf_mapped__set_draw(void *userData, int index)
{
struct {DerivedMesh *dm; EditMesh *em; short has_mcol; short has_mtface;} *data = userData;
struct {EditMesh *em; short has_mcol; short has_mtface; MFace *mf; MTFace *tf;} *data = userData;
EditMesh *em = data->em;
EditFace *efa= EM_get_face_for_index(index);
MTFace *tface;
@@ -631,14 +631,12 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
static int compareDrawOptions(void *userData, int cur_index, int next_index)
{
DerivedMesh *dm= (DerivedMesh*) userData;
MFace *mf = DM_get_face_data_layer(dm, CD_MFACE);
MTFace *tf = DM_get_face_data_layer(dm, CD_MTFACE);
struct { MFace *mf; MTFace *tf; } *data = userData;
if(mf && mf[cur_index].mat_nr != mf[next_index].mat_nr)
if(data->mf && data->mf[cur_index].mat_nr != data->mf[next_index].mat_nr)
return 0;
if(tf && tf[cur_index].tpage != tf[next_index].tpage)
if(data->tf && data->tf[cur_index].tpage != data->tf[next_index].tpage)
return 0;
return 1;
@@ -646,14 +644,12 @@ static int compareDrawOptions(void *userData, int cur_index, int next_index)
static int compareDrawOptionsEm(void *userData, int cur_index, int next_index)
{
struct {DerivedMesh *dm; EditMesh *em; short has_mcol; short has_mtface;} *data= userData;
MFace *mf = DM_get_face_data_layer(data->dm, CD_MFACE);
MTFace *tf = DM_get_face_data_layer(data->dm, CD_MTFACE);
struct {EditMesh *em; short has_mcol; short has_mtface; MFace *mf; MTFace *tf;} *data= userData;
if(mf && mf[cur_index].mat_nr != mf[next_index].mat_nr)
if(data->mf && data->mf[cur_index].mat_nr != data->mf[next_index].mat_nr)
return 0;
if(tf && tf[cur_index].tpage != tf[next_index].tpage)
if(data->tf && data->tf[cur_index].tpage != data->tf[next_index].tpage)
return 0;
return 1;
@@ -673,12 +669,13 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
glColor4f(1.0f,1.0f,1.0f,1.0f);
if(ob->mode & OB_MODE_EDIT) {
struct {DerivedMesh *dm; EditMesh *em; short has_mcol; short has_mtface;} data;
struct {EditMesh *em; short has_mcol; short has_mtface; MFace *mf; MTFace *tf;} data;
data.dm = dm;
data.em= me->edit_mesh;
data.has_mcol= CustomData_has_layer(&me->edit_mesh->fdata, CD_MCOL);
data.has_mtface= CustomData_has_layer(&me->edit_mesh->fdata, CD_MTFACE);
data.mf= DM_get_face_data_layer(dm, CD_MFACE);
data.tf= DM_get_face_data_layer(dm, CD_MTFACE);
dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, compareDrawOptionsEm, &data);
}
@@ -696,10 +693,15 @@ void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
dm->drawFacesTex(dm, draw_tface__set_draw_legacy, NULL, NULL);
}
else {
struct { MFace *mf; MTFace *tf; } userData;
if(!CustomData_has_layer(&dm->faceData,CD_TEXTURE_MCOL))
add_tface_color_layer(dm);
dm->drawFacesTex(dm, draw_tface__set_draw, compareDrawOptions, dm);
userData.mf = DM_get_face_data_layer(dm, CD_MFACE);
userData.tf = DM_get_face_data_layer(dm, CD_MTFACE);
dm->drawFacesTex(dm, draw_tface__set_draw, compareDrawOptions, &userData);
}
}

View File

@@ -2349,7 +2349,7 @@ static void draw_dm_edges_sharp(DerivedMesh *dm)
* return 2 for the active face so it renders with stipple enabled */
static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNUSED(drawSmooth_r))
{
struct { DerivedMesh *dm; unsigned char *cols[3]; EditFace *efa_act; } * data = userData;
struct { unsigned char *cols[3]; EditFace *efa_act; int *orig_index; } * data = userData;
EditFace *efa = EM_get_face_for_index(index);
unsigned char *col;
@@ -2369,17 +2369,16 @@ static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *UNU
static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int next_index)
{
struct { DerivedMesh *dm; unsigned char *cols[3]; EditFace *efa_act; } *data = userData;
int *orig_index= DM_get_face_data_layer(data->dm, CD_ORIGINDEX);
struct { unsigned char *cols[3]; EditFace *efa_act; int *orig_index; } *data = userData;
EditFace *efa;
EditFace *next_efa;
unsigned char *col, *next_col;
if(!orig_index)
if(!data->orig_index)
return 0;
efa= EM_get_face_for_index(orig_index[index]);
next_efa= EM_get_face_for_index(orig_index[next_index]);
efa= EM_get_face_for_index(data->orig_index[index]);
next_efa= EM_get_face_for_index(data->orig_index[next_index]);
if(efa == next_efa)
return 1;
@@ -2399,12 +2398,12 @@ static int draw_dm_faces_sel__compareDrawOptions(void *userData, int index, int
/* also draws the active face */
static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditFace *efa_act)
{
struct { DerivedMesh *dm; unsigned char *cols[3]; EditFace *efa_act; } data;
data.dm= dm;
struct { unsigned char *cols[3]; EditFace *efa_act; int *orig_index; } data;
data.cols[0] = baseCol;
data.cols[1] = selCol;
data.cols[2] = actCol;
data.efa_act = efa_act;
data.orig_index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, GPU_enable_material, draw_dm_faces_sel__compareDrawOptions, &data, 0);
}