Fix typo; Documentation; Expose layer for framebuffer attachament; Add framebuffer viewport setter; Remove framebuffer restore; Expose framebuffer push/pop stack API; Remove blend modes; Remove depth_range_set; Implement GPU_face_culling, GPU_front_facing, GPU_point_size, GPU_line_width, GPU_viewport, GPU_color_mask and GPU_depth_mask

This commit is contained in:
2020-12-11 01:18:24 -03:00
parent 1d3b92bdea
commit 9db3d1951d
14 changed files with 1353 additions and 7 deletions

View File

@@ -35,6 +35,7 @@
#include "gpu_py_matrix.h"
#include "gpu_py_select.h"
#include "gpu_py_state.h"
#include "gpu_py_types.h"
#include "gpu_py_api.h" /* own include */
@@ -134,6 +135,12 @@ PyObject *BPyInit_gpu(void)
PyModule_AddObject(mod, "shader", (submodule = BPyInit_gpu_shader()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
PyModule_AddObject(mod, "framebuffer", (submodule = BPyInit_gpu_framebuffer()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
PyModule_AddObject(mod, "state", (submodule = BPyInit_gpu_state()));
PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
return mod;
}