Render instancing can now also handle the same object in multiple,
non-animated dupligroups.
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@@ -47,6 +47,7 @@ void add_to_group(struct Group *group, struct Object *ob);
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void rem_from_group(struct Group *group, struct Object *ob);
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struct Group *find_group(struct Object *ob, struct Group *group);
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int object_in_group(struct Object *ob, struct Group *group);
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int group_is_animated(struct Object *parent, struct Group *group);
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void group_tag_recalc(struct Group *group);
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void group_handle_recalc_and_update(struct Object *parent, struct Group *group);
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