Cycles: Remove Fermi texture code.
This should be the last Fermi removal commit, unless I missed something. It's been a pleasure Fermi!
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@@ -56,7 +56,6 @@ public:
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int num;
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bool display_device; /* GPU is used as a display device. */
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bool advanced_shading; /* Supports full shading system. */
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bool has_fermi_limits; /* Fixed number of textures limit. */
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bool has_half_images; /* Support half-float textures. */
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bool has_volume_decoupled; /* Decoupled volume shading. */
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BVHLayoutMask bvh_layout_mask; /* Bitmask of supported BVH layouts. */
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@@ -73,7 +72,6 @@ public:
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cpu_threads = 0;
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display_device = false;
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advanced_shading = true;
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has_fermi_limits = false;
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has_half_images = false;
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has_volume_decoupled = false;
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bvh_layout_mask = BVH_LAYOUT_NONE;
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