Geometry Nodes: Fields version of attribute proximity node
Add a fields-aware implementation of the attribute proximity node. The Source position is an implicit position field, but can be connected with a position input node with alterations before use. The target input and mode function the same as the original node. Patch by Johnny Matthews with edits from Hans Goudey (@HooglyBoogly). Differential Revision: https://developer.blender.org/D12635
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@@ -543,6 +543,7 @@ geometry_node_categories = [
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NodeItem("GeometryNodeLegacyDeleteGeometry", poll=geometry_nodes_legacy_poll),
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NodeItem("GeometryNodeLegacyRaycast", poll=geometry_nodes_legacy_poll),
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NodeItem("GeometryNodeProximity"),
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NodeItem("GeometryNodeBoundBox"),
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NodeItem("GeometryNodeConvexHull"),
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NodeItem("GeometryNodeTransform"),
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