Cleanup: add semicolon after PyObject_VAR_HEAD

clang-format doesn't expand macros,
add semicolon to prevent misleading formatting.
This commit is contained in:
2019-05-03 12:26:29 +10:00
parent b8226a3ae1
commit a01bcfa636
14 changed files with 63 additions and 37 deletions

View File

@@ -30,9 +30,9 @@ extern PyTypeObject BPyGPUBatch_Type;
#define BPyGPUBatch_Check(v) (Py_TYPE(v) == &BPyGPUBatch_Type)
typedef struct BPyGPUBatch {
PyObject_VAR_HEAD
/* The batch is owned, we may support thin wrapped batches later. */
struct GPUBatch *batch;
PyObject_VAR_HEAD;
/* The batch is owned, we may support thin wrapped batches later. */
struct GPUBatch *batch;
#ifdef USE_GPU_PY_REFERENCES
/* Just to keep a user to prevent freeing buf's we're using */
PyObject *references;

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@@ -26,7 +26,8 @@ extern PyTypeObject BPyGPUIndexBuf_Type;
#define BPyGPUIndexBuf_Check(v) (Py_TYPE(v) == &BPyGPUIndexBuf_Type)
typedef struct BPyGPUIndexBuf {
PyObject_VAR_HEAD struct GPUIndexBuf *elem;
PyObject_VAR_HEAD;
struct GPUIndexBuf *elem;
} BPyGPUIndexBuf;
PyObject *BPyGPUIndexBuf_CreatePyObject(struct GPUIndexBuf *elem);

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@@ -26,7 +26,8 @@ extern PyTypeObject BPyGPUShader_Type;
#define BPyGPUShader_Check(v) (Py_TYPE(v) == &BPyGPUShader_Type)
typedef struct BPyGPUShader {
PyObject_VAR_HEAD struct GPUShader *shader;
PyObject_VAR_HEAD;
struct GPUShader *shader;
bool is_builtin;
} BPyGPUShader;

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@@ -28,9 +28,9 @@ extern PyTypeObject BPyGPUVertBuf_Type;
#define BPyGPUVertBuf_Check(v) (Py_TYPE(v) == &BPyGPUVertBuf_Type)
typedef struct BPyGPUVertBuf {
PyObject_VAR_HEAD
/* The buf is owned, we may support thin wrapped batches later. */
struct GPUVertBuf *buf;
PyObject_VAR_HEAD;
/* The buf is owned, we may support thin wrapped batches later. */
struct GPUVertBuf *buf;
} BPyGPUVertBuf;
PyObject *BPyGPUVertBuf_CreatePyObject(struct GPUVertBuf *vbo) ATTR_NONNULL(1);

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@@ -28,7 +28,8 @@ extern PyTypeObject BPyGPUVertFormat_Type;
#define BPyGPUVertFormat_Check(v) (Py_TYPE(v) == &BPyGPUVertFormat_Type)
typedef struct BPyGPUVertFormat {
PyObject_VAR_HEAD struct GPUVertFormat fmt;
PyObject_VAR_HEAD;
struct GPUVertFormat fmt;
} BPyGPUVertFormat;
PyObject *BPyGPUVertFormat_CreatePyObject(struct GPUVertFormat *fmt);