"Render Audio" cleanup:
* Removed audio-only options from ffmpeg render settings (added some versionning code too)! * Moved the Mixdon button from the Scene->Audio pannel to the Render->Render panel.
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@@ -67,9 +67,11 @@ class RENDER_PT_render(RenderButtonsPanel, Panel):
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row = layout.row(align=True)
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row.operator("render.render", text="Render", icon='RENDER_STILL')
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row.operator("render.render", text="Animation", icon='RENDER_ANIMATION').animation = True
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row.operator("render.play_rendered_anim", text="Play", icon='PLAY')
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row.operator("sound.mixdown", text="Audio", icon='PLAY_AUDIO')
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layout.prop(rd, "display_mode", text="Display")
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split = layout.split(1 / 3)
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split.operator("render.play_rendered_anim", text="Play", icon='PLAY')
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split.prop(rd, "display_mode", text="Display")
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class RENDER_PT_dimensions(RenderButtonsPanel, Panel):
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