"Render Audio" cleanup:

* Removed audio-only options from ffmpeg render settings (added some versionning code too)!
* Moved the Mixdon button from the Scene->Audio pannel to the Render->Render panel.
This commit is contained in:
2013-11-07 13:32:32 +00:00
parent 56e283408a
commit a0286f42f9
8 changed files with 46 additions and 44 deletions

View File

@@ -67,9 +67,11 @@ class RENDER_PT_render(RenderButtonsPanel, Panel):
row = layout.row(align=True)
row.operator("render.render", text="Render", icon='RENDER_STILL')
row.operator("render.render", text="Animation", icon='RENDER_ANIMATION').animation = True
row.operator("render.play_rendered_anim", text="Play", icon='PLAY')
row.operator("sound.mixdown", text="Audio", icon='PLAY_AUDIO')
layout.prop(rd, "display_mode", text="Display")
split = layout.split(1 / 3)
split.operator("render.play_rendered_anim", text="Play", icon='PLAY')
split.prop(rd, "display_mode", text="Display")
class RENDER_PT_dimensions(RenderButtonsPanel, Panel):