Cleanup: use function style casts for integer types in C++
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@@ -1091,7 +1091,7 @@ static void snap_calc_uv_fn(TransInfo *t, float *UNUSED(vec))
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Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
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t->scene, t->view_layer, nullptr, &objects_len);
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float dist_sq = square_f((float)SNAP_MIN_DISTANCE);
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float dist_sq = square_f(float(SNAP_MIN_DISTANCE));
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if (ED_uvedit_nearest_uv_multi(&t->region->v2d,
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t->scene,
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objects,
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