Updatting vertices number info after remove doubles

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This commit is contained in:
2006-11-01 16:10:47 +00:00
parent 6dd4f6020e
commit a0ee7bf7a9

View File

@@ -3560,6 +3560,7 @@ void do_meshbuts(unsigned short event)
count= removedoublesflag(1, G.scene->toolsettings->doublimit);
notice("Removed: %d", count);
if (count) { /* only undo and redraw if an action is taken */
countall ();
DAG_object_flush_update(G.scene, ob, OB_RECALC_DATA);
allqueue(REDRAWVIEW3D, 0);
BIF_undo_push("Rem Doubles");