- added set_framebuffer_index_color (shortcut for

cpack(index_to_framebuffer(index)) but that is all that is ever
   used.
This commit is contained in:
2005-03-28 05:55:45 +00:00
parent 51ca37b995
commit a0feaebfa5
3 changed files with 15 additions and 14 deletions

View File

@@ -3656,7 +3656,7 @@ static int bbs_mesh_verts(Object *ob, int offset)
bglBegin(GL_POINTS);
for(eve= G.editMesh->verts.first; eve; eve= eve->next, a++) {
if(eve->h==0) {
cpack( index_to_framebuffer(a) );
set_framebuffer_index_color(a);
if(optimal && eve->ssco) bglVertex3fv(eve->ssco);
else bglVertex3fv(eve->co);
}
@@ -3691,9 +3691,7 @@ static int bbs_mesh_wire(Object *ob, int offset)
if(medge->flag & ME_EDGEDRAW) {
eed= dlm->editedge[b];
if(eed && eed->h==0) {
index= (int)eed->vn;
cpack(index_to_framebuffer(index));
set_framebuffer_index_color((int)eed->vn);
glVertex3fv(mvert[medge->v1].co);
glVertex3fv(mvert[medge->v2].co);
@@ -3709,7 +3707,7 @@ static int bbs_mesh_wire(Object *ob, int offset)
for(eed= G.editMesh->edges.first; eed; eed= eed->next, index++) {
if(eed->h==0) {
cpack(index_to_framebuffer(index));
set_framebuffer_index_color(index);
glVertex3fv(eed->v1->co);
glVertex3fv(eed->v2->co);
@@ -3751,7 +3749,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
if(mface->v3) {
if(facecol) {
efa= dlm->editface[b];
cpack(index_to_framebuffer((int)efa->prev));
set_framebuffer_index_color((int)efa->prev);
}
glBegin(mface->v4?GL_QUADS:GL_TRIANGLES);
@@ -3771,7 +3769,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
if(efa->h==0) {
if(efa->fgonf==EM_FGON);
else {
cpack(index_to_framebuffer((int)efa->prev));
set_framebuffer_index_color((int)efa->prev);
bglVertex3fv(efa->cent);
}
}
@@ -3793,8 +3791,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
else {if(glmode==GL_QUADS) {glmode= GL_TRIANGLES; glEnd(); glBegin(GL_TRIANGLES);}}
if(facecol) {
int i= index_to_framebuffer(a);
cpack(i);
set_framebuffer_index_color(a);
}
glVertex3fv(efa->v1->co);
glVertex3fv(efa->v2->co);
@@ -3831,8 +3828,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
if(mface->v3) {
if(facecol) {
if(hastface && tface->flag & TF_HIDE) continue;
i= index_to_framebuffer(a+1);
cpack(i);
set_framebuffer_index_color(a+1);
}
if(mface->v4) {if(glmode==GL_TRIANGLES) {glmode= GL_QUADS; glEnd(); glBegin(GL_QUADS);}}