- added set_framebuffer_index_color (shortcut for

cpack(index_to_framebuffer(index)) but that is all that is ever
   used.
This commit is contained in:
2005-03-28 05:55:45 +00:00
parent 51ca37b995
commit a0feaebfa5
3 changed files with 15 additions and 14 deletions

View File

@@ -125,7 +125,7 @@ void getmouse(short *mval);
void warp_pointer(int x, int y); void warp_pointer(int x, int y);
int framebuffer_to_index(unsigned int col); int framebuffer_to_index(unsigned int col);
unsigned int index_to_framebuffer(int index); void set_framebuffer_index_color(int index);
int mywin_inmenu(void); int mywin_inmenu(void);
void mywin_getmenu_rect(int *x, int *y, int *sx, int *sy); void mywin_getmenu_rect(int *x, int *y, int *sx, int *sy);

View File

@@ -3656,7 +3656,7 @@ static int bbs_mesh_verts(Object *ob, int offset)
bglBegin(GL_POINTS); bglBegin(GL_POINTS);
for(eve= G.editMesh->verts.first; eve; eve= eve->next, a++) { for(eve= G.editMesh->verts.first; eve; eve= eve->next, a++) {
if(eve->h==0) { if(eve->h==0) {
cpack( index_to_framebuffer(a) ); set_framebuffer_index_color(a);
if(optimal && eve->ssco) bglVertex3fv(eve->ssco); if(optimal && eve->ssco) bglVertex3fv(eve->ssco);
else bglVertex3fv(eve->co); else bglVertex3fv(eve->co);
} }
@@ -3691,9 +3691,7 @@ static int bbs_mesh_wire(Object *ob, int offset)
if(medge->flag & ME_EDGEDRAW) { if(medge->flag & ME_EDGEDRAW) {
eed= dlm->editedge[b]; eed= dlm->editedge[b];
if(eed && eed->h==0) { if(eed && eed->h==0) {
set_framebuffer_index_color((int)eed->vn);
index= (int)eed->vn;
cpack(index_to_framebuffer(index));
glVertex3fv(mvert[medge->v1].co); glVertex3fv(mvert[medge->v1].co);
glVertex3fv(mvert[medge->v2].co); glVertex3fv(mvert[medge->v2].co);
@@ -3709,7 +3707,7 @@ static int bbs_mesh_wire(Object *ob, int offset)
for(eed= G.editMesh->edges.first; eed; eed= eed->next, index++) { for(eed= G.editMesh->edges.first; eed; eed= eed->next, index++) {
if(eed->h==0) { if(eed->h==0) {
cpack(index_to_framebuffer(index)); set_framebuffer_index_color(index);
glVertex3fv(eed->v1->co); glVertex3fv(eed->v1->co);
glVertex3fv(eed->v2->co); glVertex3fv(eed->v2->co);
@@ -3751,7 +3749,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
if(mface->v3) { if(mface->v3) {
if(facecol) { if(facecol) {
efa= dlm->editface[b]; efa= dlm->editface[b];
cpack(index_to_framebuffer((int)efa->prev)); set_framebuffer_index_color((int)efa->prev);
} }
glBegin(mface->v4?GL_QUADS:GL_TRIANGLES); glBegin(mface->v4?GL_QUADS:GL_TRIANGLES);
@@ -3771,7 +3769,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
if(efa->h==0) { if(efa->h==0) {
if(efa->fgonf==EM_FGON); if(efa->fgonf==EM_FGON);
else { else {
cpack(index_to_framebuffer((int)efa->prev)); set_framebuffer_index_color((int)efa->prev);
bglVertex3fv(efa->cent); bglVertex3fv(efa->cent);
} }
} }
@@ -3793,8 +3791,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
else {if(glmode==GL_QUADS) {glmode= GL_TRIANGLES; glEnd(); glBegin(GL_TRIANGLES);}} else {if(glmode==GL_QUADS) {glmode= GL_TRIANGLES; glEnd(); glBegin(GL_TRIANGLES);}}
if(facecol) { if(facecol) {
int i= index_to_framebuffer(a); set_framebuffer_index_color(a);
cpack(i);
} }
glVertex3fv(efa->v1->co); glVertex3fv(efa->v1->co);
glVertex3fv(efa->v2->co); glVertex3fv(efa->v2->co);
@@ -3831,8 +3828,7 @@ static int bbs_mesh_solid(Object *ob, int facecol)
if(mface->v3) { if(mface->v3) {
if(facecol) { if(facecol) {
if(hastface && tface->flag & TF_HIDE) continue; if(hastface && tface->flag & TF_HIDE) continue;
i= index_to_framebuffer(a+1); set_framebuffer_index_color(a+1);
cpack(i);
} }
if(mface->v4) {if(glmode==GL_TRIANGLES) {glmode= GL_QUADS; glEnd(); glBegin(GL_QUADS);}} if(mface->v4) {if(glmode==GL_TRIANGLES) {glmode= GL_QUADS; glEnd(); glBegin(GL_QUADS);}}

View File

@@ -490,7 +490,7 @@ void mywindow(float x1, float x2, float y1, float y2, float n, float f)
/* apple seems to round colors to below and up on some configs */ /* apple seems to round colors to below and up on some configs */
unsigned int index_to_framebuffer(int index) static unsigned int index_to_framebuffer(int index)
{ {
unsigned int i= index; unsigned int i= index;
@@ -520,7 +520,7 @@ unsigned int index_to_framebuffer(int index)
/* this is the old method as being in use for ages.... seems to work? colors are rounded to lower values */ /* this is the old method as being in use for ages.... seems to work? colors are rounded to lower values */
unsigned int index_to_framebuffer(int index) static unsigned int index_to_framebuffer(int index)
{ {
unsigned int i= index; unsigned int i= index;
@@ -552,6 +552,11 @@ unsigned int index_to_framebuffer(int index)
#endif #endif
void set_framebuffer_index_color(int index)
{
cpack(index_to_framebuffer(index));
}
int framebuffer_to_index(unsigned int col) int framebuffer_to_index(unsigned int col)
{ {
if (col==0) return 0; if (col==0) return 0;