== Retopo ==
Partial fix for bug #5766 * Moved the retopo call used during transforms to above the call to clip the transform (for the mirror modifier.) This stops retopo from moving a vertex across the axis.
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@@ -219,6 +219,7 @@ void recalcData(TransInfo *t)
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if (G.obedit) {
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if (G.obedit->type == OB_MESH) {
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retopo_do_all();
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/* mirror modifier clipping? */
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if(t->state != TRANS_CANCEL)
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@@ -226,8 +227,6 @@ void recalcData(TransInfo *t)
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if(G.scene->toolsettings->editbutflag & B_MESH_X_MIRROR)
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editmesh_apply_to_mirror(t);
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retopo_do_all();
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DAG_object_flush_update(G.scene, G.obedit, OB_RECALC_DATA); /* sets recalc flags */
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