Step 3 for the initial commits for 2.5: removing src/ and python,
adding new windowmanager module, and the first bits of new editors module.
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@@ -1,26 +0,0 @@
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#!/usr/bin/python
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Import ('env')
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sources = Split('BPY_interface.c BPY_menus.c') + env.Glob('api2_2x/*.c')
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incs = 'api2_2x ../blenkernel ../blenlib ../blenloader'
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incs += ' ../render/extern/include ../radiosity/extern/include'
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incs += ' ../makesdna #intern/guardedalloc #intern/bmfont ../imbuf ../include'
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incs += ' ' + env['BF_PYTHON_INC']
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incs += ' ' + env['BF_OPENGL_INC']
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defs = []
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if env['OURPLATFORM'] in ('win32-mingw') and env['BF_DEBUG']:
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defs.append('Py_TRACE_REFS')
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if env['WITH_BF_QUICKTIME']==1:
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incs += ' ' + env['BF_QUICKTIME_INC']
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defs.append('WITH_QUICKTIME')
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if env['WITH_BF_OPENEXR'] == 1:
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defs.append('WITH_OPENEXR')
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if env['WITH_BF_FFMPEG'] == 1:
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defs.append('WITH_FFMPEG')
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env.BlenderLib ( libname='blender_python', sources = Split(sources), includes = Split(incs), defines = defs, libtype=['core','game2'], priority = [60,115] )
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