Depsgraph: don't pass evaluation context to update functions.
The depsgraph now contains all the state needed to evaluate it. Differential Revision: https://developer.blender.org/D3147
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@@ -90,12 +90,7 @@ NodeGroup *BlenderFileLoader::Load()
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_re->scene,
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view_layer);
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BKE_scene_graph_update_tagged(
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eval_ctx,
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depsgraph,
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_re->main,
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_re->scene,
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view_layer);
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BKE_scene_graph_update_tagged(depsgraph, _re->main);
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#if 0
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if (G.debug & G_DEBUG_FREESTYLE) {
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