Tweaked the display and positioning of tooltips so they aren't obscured by the mouse pointer.
This is addressing bug #952
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@@ -2835,7 +2835,8 @@ static uiSaveUnder *ui_draw_but_tip(uiBut *but)
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{
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uiSaveUnder *su;
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float x1, x2, y1, y2;
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#ifdef INTERNATIONAL
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if(G.ui_international == TRUE) {
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float llx,lly,llz,urx,ury,urz; //for FTF_GetBoundingBox()
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@@ -2844,20 +2845,20 @@ static uiSaveUnder *ui_draw_but_tip(uiBut *but)
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FTF_GetBoundingBox(but->tip, &llx,&lly,&llz,&urx,&ury,&urz, FTF_USE_GETTEXT | FTF_INPUT_UTF8);
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x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*FTF_GetStringWidth(but->tip, FTF_USE_GETTEXT | FTF_INPUT_UTF8); //BMF_GetStringWidth(but->font, but->tip);
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y1= but->y1-(ury+FTF_GetSize()); y2= but->y1;
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y1= but->y1-(ury+FTF_GetSize())-16; y2= but->y1-8;
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} else {
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FTF_GetBoundingBox(but->tip, &llx,&lly,&llz,&urx,&ury,&urz, FTF_NO_TRANSCONV | FTF_INPUT_UTF8);
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x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*FTF_GetStringWidth(but->tip, FTF_NO_TRANSCONV | FTF_INPUT_UTF8); //BMF_GetStringWidth(but->font, but->tip);
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y1= but->y1-(ury+FTF_GetSize()); y2= but->y1;
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y1= but->y1-(ury+FTF_GetSize())-16; y2= but->y1-8;
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}
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} else {
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x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*BMF_GetStringWidth(but->font, but->tip);
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y1= but->y1-19; y2= but->y1+2;
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y1= but->y1-35; y2= but->y1-6;
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}
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#else
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x1= (but->x1+but->x2)/2; x2= 10+x1+ but->aspect*BMF_GetStringWidth(but->font, but->tip);
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y1= but->y1-19; y2= but->y1-2;
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y1= but->y1-35; y2= but->y1-10;
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#endif
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/* for pulldown menus it doesnt work */
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@@ -2885,7 +2886,6 @@ static uiSaveUnder *ui_draw_but_tip(uiBut *but)
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su= ui_bgnpupdraw((int)(x1-1), (int)(y1-2), (int)(x2+4), (int)(y2+4), 0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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@@ -2907,7 +2907,7 @@ static uiSaveUnder *ui_draw_but_tip(uiBut *but)
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glRectf(x1, y1, x2, y2);
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glColor3ub(0,0,0);
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glRasterPos2f( x1+3, y1+4);
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glRasterPos2f( x1+3, y1+5);
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BIF_DrawString(but->font, but->tip, (U.transopts & USER_TR_TOOLTIPS));
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glFinish(); /* to show it in the frontbuffer */
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