- bug fix: colorband color sliders didnt update the colorband
- bug fix: enter editmode from faceselect correctly selects vertices
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@@ -1004,7 +1004,11 @@ void make_editMesh_real(Mesh *me)
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for(a=0; a<tot; a++, mvert++) {
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eve= addvertlist(mvert->co);
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evlist[a]= eve;
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eve->f |= (mvert->flag & 1);
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// face select sets selection in next loop
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if( (G.f & G_FACESELECT)==0 )
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eve->f |= (mvert->flag & 1);
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if (mvert->flag & ME_HIDE) eve->h= 1;
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eve->no[0]= mvert->no[0]/32767.0;
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eve->no[1]= mvert->no[1]/32767.0;
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