Fix compositor memory leak after recent color management changes
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@@ -39,6 +39,7 @@ class OutputSingleLayerOperation : public MultiThreadedOperation {
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const char *path,
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const char *view_name,
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bool save_as_render);
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~OutputSingleLayerOperation();
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void execute_region(rcti *rect, unsigned int tile_number) override;
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bool is_output_operation(bool /*rendering*/) const override
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