remove remaining unused yafray settings.
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@@ -564,13 +564,6 @@ typedef struct LampRen {
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/* passes & node shader support: all shadow info for a pixel */
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LampShadowSample *shadsamp;
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/* yafray: photonlight params */
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int YF_numphotons, YF_numsearch;
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short YF_phdepth, YF_useqmc, YF_bufsize;
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float YF_causticblur, YF_ltradius;
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float YF_glowint, YF_glowofs;
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short YF_glowtype;
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/* ray optim */
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struct RayObject *last_hit[BLENDER_MAX_THREADS];
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