Cleanup: replace members m_ prefix by _ suffix in Compositor
To convert old code to the current convention and use a single code style.
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@@ -25,17 +25,17 @@ namespace blender::compositor {
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class BokehBlurOperation : public MultiThreadedOperation, public QualityStepHelper {
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private:
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SocketReader *m_inputProgram;
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SocketReader *m_inputBokehProgram;
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SocketReader *m_inputBoundingBoxReader;
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SocketReader *inputProgram_;
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SocketReader *inputBokehProgram_;
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SocketReader *inputBoundingBoxReader_;
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void updateSize();
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float m_size;
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bool m_sizeavailable;
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float size_;
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bool sizeavailable_;
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float m_bokehMidX;
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float m_bokehMidY;
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float m_bokehDimension;
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bool m_extend_bounds;
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float bokehMidX_;
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float bokehMidY_;
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float bokehDimension_;
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bool extend_bounds_;
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public:
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BokehBlurOperation();
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@@ -64,8 +64,8 @@ class BokehBlurOperation : public MultiThreadedOperation, public QualityStepHelp
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void setSize(float size)
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{
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m_size = size;
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m_sizeavailable = true;
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size_ = size;
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sizeavailable_ = true;
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}
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void executeOpenCL(OpenCLDevice *device,
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@@ -77,7 +77,7 @@ class BokehBlurOperation : public MultiThreadedOperation, public QualityStepHelp
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void setExtendBounds(bool extend_bounds)
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{
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m_extend_bounds = extend_bounds;
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extend_bounds_ = extend_bounds;
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}
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void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
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