Cleanup: replace members m_ prefix by _ suffix in Compositor

To convert old code to the current convention and
use a single code style.
This commit is contained in:
2021-10-13 23:01:04 +02:00
parent ea79efef70
commit a2ee3c3a9f
251 changed files with 4416 additions and 4440 deletions

View File

@@ -33,23 +33,23 @@ ViewerOperation::ViewerOperation()
{
this->setImage(nullptr);
this->setImageUser(nullptr);
m_outputBuffer = nullptr;
m_depthBuffer = nullptr;
m_active = false;
m_doDepthBuffer = false;
m_viewSettings = nullptr;
m_displaySettings = nullptr;
m_useAlphaInput = false;
outputBuffer_ = nullptr;
depthBuffer_ = nullptr;
active_ = false;
doDepthBuffer_ = false;
viewSettings_ = nullptr;
displaySettings_ = nullptr;
useAlphaInput_ = false;
this->addInputSocket(DataType::Color);
this->addInputSocket(DataType::Value);
this->addInputSocket(DataType::Value);
m_imageInput = nullptr;
m_alphaInput = nullptr;
m_depthInput = nullptr;
m_rd = nullptr;
m_viewName = nullptr;
imageInput_ = nullptr;
alphaInput_ = nullptr;
depthInput_ = nullptr;
rd_ = nullptr;
viewName_ = nullptr;
flags.use_viewer_border = true;
flags.is_viewer_operation = true;
}
@@ -57,10 +57,10 @@ ViewerOperation::ViewerOperation()
void ViewerOperation::initExecution()
{
/* When initializing the tree during initial load the width and height can be zero. */
m_imageInput = getInputSocketReader(0);
m_alphaInput = getInputSocketReader(1);
m_depthInput = getInputSocketReader(2);
m_doDepthBuffer = (m_depthInput != nullptr);
imageInput_ = getInputSocketReader(0);
alphaInput_ = getInputSocketReader(1);
depthInput_ = getInputSocketReader(2);
doDepthBuffer_ = (depthInput_ != nullptr);
if (isActiveViewerOutput() && !exec_system_->is_breaked()) {
initImage();
@@ -69,16 +69,16 @@ void ViewerOperation::initExecution()
void ViewerOperation::deinitExecution()
{
m_imageInput = nullptr;
m_alphaInput = nullptr;
m_depthInput = nullptr;
m_outputBuffer = nullptr;
imageInput_ = nullptr;
alphaInput_ = nullptr;
depthInput_ = nullptr;
outputBuffer_ = nullptr;
}
void ViewerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
{
float *buffer = m_outputBuffer;
float *depthbuffer = m_depthBuffer;
float *buffer = outputBuffer_;
float *depthbuffer = depthBuffer_;
if (!buffer) {
return;
}
@@ -97,12 +97,12 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
for (y = y1; y < y2 && (!breaked); y++) {
for (x = x1; x < x2; x++) {
m_imageInput->readSampled(&(buffer[offset4]), x, y, PixelSampler::Nearest);
if (m_useAlphaInput) {
m_alphaInput->readSampled(alpha, x, y, PixelSampler::Nearest);
imageInput_->readSampled(&(buffer[offset4]), x, y, PixelSampler::Nearest);
if (useAlphaInput_) {
alphaInput_->readSampled(alpha, x, y, PixelSampler::Nearest);
buffer[offset4 + 3] = alpha[0];
}
m_depthInput->readSampled(depth, x, y, PixelSampler::Nearest);
depthInput_->readSampled(depth, x, y, PixelSampler::Nearest);
depthbuffer[offset] = depth[0];
offset++;
@@ -119,8 +119,8 @@ void ViewerOperation::executeRegion(rcti *rect, unsigned int /*tileNumber*/)
void ViewerOperation::determine_canvas(const rcti &preferred_area, rcti &r_area)
{
const int sceneRenderWidth = m_rd->xsch * m_rd->size / 100;
const int sceneRenderHeight = m_rd->ysch * m_rd->size / 100;
const int sceneRenderWidth = rd_->xsch * rd_->size / 100;
const int sceneRenderHeight = rd_->ysch * rd_->size / 100;
rcti local_preferred = preferred_area;
local_preferred.xmax = local_preferred.xmin + sceneRenderWidth;
@@ -131,20 +131,20 @@ void ViewerOperation::determine_canvas(const rcti &preferred_area, rcti &r_area)
void ViewerOperation::initImage()
{
Image *ima = m_image;
ImageUser iuser = *m_imageUser;
Image *ima = image_;
ImageUser iuser = *imageUser_;
void *lock;
ImBuf *ibuf;
/* make sure the image has the correct number of views */
if (ima && BKE_scene_multiview_is_render_view_first(m_rd, m_viewName)) {
BKE_image_ensure_viewer_views(m_rd, ima, m_imageUser);
if (ima && BKE_scene_multiview_is_render_view_first(rd_, viewName_)) {
BKE_image_ensure_viewer_views(rd_, ima, imageUser_);
}
BLI_thread_lock(LOCK_DRAW_IMAGE);
/* local changes to the original ImageUser */
iuser.multi_index = BKE_scene_multiview_view_id_get(m_rd, m_viewName);
iuser.multi_index = BKE_scene_multiview_view_id_get(rd_, viewName_);
ibuf = BKE_image_acquire_ibuf(ima, &iuser, &lock);
if (!ibuf) {
@@ -179,21 +179,21 @@ void ViewerOperation::initImage()
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
if (m_doDepthBuffer) {
if (doDepthBuffer_) {
addzbuffloatImBuf(ibuf);
}
/* now we combine the input with ibuf */
m_outputBuffer = ibuf->rect_float;
outputBuffer_ = ibuf->rect_float;
/* needed for display buffer update */
m_ibuf = ibuf;
ibuf_ = ibuf;
if (m_doDepthBuffer) {
m_depthBuffer = ibuf->zbuf_float;
if (doDepthBuffer_) {
depthBuffer_ = ibuf->zbuf_float;
}
BKE_image_release_ibuf(m_image, m_ibuf, lock);
BKE_image_release_ibuf(image_, ibuf_, lock);
BLI_thread_unlock(LOCK_DRAW_IMAGE);
}
@@ -204,20 +204,20 @@ void ViewerOperation::updateImage(const rcti *rect)
return;
}
float *buffer = m_outputBuffer;
IMB_partial_display_buffer_update(m_ibuf,
float *buffer = outputBuffer_;
IMB_partial_display_buffer_update(ibuf_,
buffer,
nullptr,
display_width_,
0,
0,
m_viewSettings,
m_displaySettings,
viewSettings_,
displaySettings_,
rect->xmin,
rect->ymin,
rect->xmax,
rect->ymax);
m_image->gpuflag |= IMA_GPU_REFRESH;
image_->gpuflag |= IMA_GPU_REFRESH;
this->updateDraw();
}
@@ -234,25 +234,25 @@ void ViewerOperation::update_memory_buffer_partial(MemoryBuffer *UNUSED(output),
const rcti &area,
Span<MemoryBuffer *> inputs)
{
if (!m_outputBuffer) {
if (!outputBuffer_) {
return;
}
const int offset_x = area.xmin + (canvas_.xmin > 0 ? canvas_.xmin * 2 : 0);
const int offset_y = area.ymin + (canvas_.ymin > 0 ? canvas_.ymin * 2 : 0);
MemoryBuffer output_buffer(
m_outputBuffer, COM_DATA_TYPE_COLOR_CHANNELS, display_width_, display_height_);
outputBuffer_, COM_DATA_TYPE_COLOR_CHANNELS, display_width_, display_height_);
const MemoryBuffer *input_image = inputs[0];
output_buffer.copy_from(input_image, area, offset_x, offset_y);
if (m_useAlphaInput) {
if (useAlphaInput_) {
const MemoryBuffer *input_alpha = inputs[1];
output_buffer.copy_from(
input_alpha, area, 0, COM_DATA_TYPE_VALUE_CHANNELS, offset_x, offset_y, 3);
}
if (m_depthBuffer) {
if (depthBuffer_) {
MemoryBuffer depth_buffer(
m_depthBuffer, COM_DATA_TYPE_VALUE_CHANNELS, display_width_, display_height_);
depthBuffer_, COM_DATA_TYPE_VALUE_CHANNELS, display_width_, display_height_);
const MemoryBuffer *input_depth = inputs[2];
depth_buffer.copy_from(input_depth, area, offset_x, offset_y);
}
@@ -274,15 +274,15 @@ void ViewerOperation::clear_display_buffer()
}
initImage();
if (m_outputBuffer == nullptr) {
if (outputBuffer_ == nullptr) {
return;
}
size_t buf_bytes = (size_t)m_ibuf->y * m_ibuf->x * COM_DATA_TYPE_COLOR_CHANNELS * sizeof(float);
size_t buf_bytes = (size_t)ibuf_->y * ibuf_->x * COM_DATA_TYPE_COLOR_CHANNELS * sizeof(float);
if (buf_bytes > 0) {
memset(m_outputBuffer, 0, buf_bytes);
memset(outputBuffer_, 0, buf_bytes);
rcti display_area;
BLI_rcti_init(&display_area, 0, m_ibuf->x, 0, m_ibuf->y);
BLI_rcti_init(&display_area, 0, ibuf_->x, 0, ibuf_->y);
updateImage(&display_area);
}
}