Cleanup: Clang-Tidy, modernize-redundant-void-arg

This commit is contained in:
2020-11-06 13:18:48 +01:00
parent 41db8f2fce
commit a331d5c992
27 changed files with 98 additions and 99 deletions

View File

@@ -38,7 +38,7 @@ namespace blender::gpu {
/** \name Platform
* \{ */
void GLBackend::platform_init(void)
void GLBackend::platform_init()
{
BLI_assert(!GPG.initialized);
GPG.initialized = true;
@@ -135,7 +135,7 @@ void GLBackend::platform_init(void)
GPG.create_gpu_name(vendor, renderer, version);
}
void GLBackend::platform_exit(void)
void GLBackend::platform_exit()
{
BLI_assert(GPG.initialized);
GPG.clear();
@@ -147,7 +147,7 @@ void GLBackend::platform_exit(void)
/** \name Capabilities
* \{ */
static bool detect_mip_render_workaround(void)
static bool detect_mip_render_workaround()
{
int cube_size = 2;
float clear_color[4] = {1.0f, 0.5f, 0.0f, 0.0f};
@@ -192,7 +192,7 @@ static bool detect_mip_render_workaround(void)
return enable_workaround;
}
static void detect_workarounds(void)
static void detect_workarounds()
{
const char *vendor = (const char *)glGetString(GL_VENDOR);
const char *renderer = (const char *)glGetString(GL_RENDERER);
@@ -376,7 +376,7 @@ bool GLContext::debug_layer_workaround = false;
bool GLContext::unused_fb_slot_workaround = false;
float GLContext::derivative_signs[2] = {1.0f, 1.0f};
void GLBackend::capabilities_init(void)
void GLBackend::capabilities_init()
{
BLI_assert(GLEW_VERSION_3_3);
/* Common Capabilities. */