Cleanup: editor api naming
- use ED_ prefix for api calls - use ED_*_select_pick for mouse selection (was already done in parts)
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@@ -33,8 +33,8 @@
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struct Object;
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void free_editLatt(struct Object *ob);
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void make_editLatt(struct Object *obedit);
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void load_editLatt(struct Object *obedit);
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void ED_lattice_editlatt_free(struct Object *ob);
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void ED_lattice_editlatt_make(struct Object *obedit);
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void ED_lattice_editlatt_load(struct Object *obedit);
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#endif /* __ED_LATTICE_H__ */
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