Cleanup: editor api naming
- use ED_ prefix for api calls - use ED_*_select_pick for mouse selection (was already done in parts)
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		@@ -169,12 +169,12 @@ void ED_object_constraint_tag_update(struct Object *ob, struct bConstraint *con)
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void ED_object_constraint_dependency_tag_update(struct Main *bmain, struct Object *ob, struct bConstraint *con);
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/* object_lattice.c */
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bool mouse_lattice(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
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bool ED_lattice_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
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void undo_push_lattice(struct bContext *C, const char *name);
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/* object_lattice.c */
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void ED_setflagsLatt(struct Object *obedit, int flag);
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void ED_lattice_flags_set(struct Object *obedit, int flag);
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/* object_modifier.c */
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enum {
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