Cleanup: editor api naming

- use ED_ prefix for api calls
- use ED_*_select_pick for mouse selection (was already done in parts)
This commit is contained in:
2015-11-18 12:20:28 +11:00
parent eab0063481
commit a374ff16b5
17 changed files with 90 additions and 87 deletions

View File

@@ -169,12 +169,12 @@ void ED_object_constraint_tag_update(struct Object *ob, struct bConstraint *con)
void ED_object_constraint_dependency_tag_update(struct Main *bmain, struct Object *ob, struct bConstraint *con);
/* object_lattice.c */
bool mouse_lattice(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
bool ED_lattice_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
void undo_push_lattice(struct bContext *C, const char *name);
/* object_lattice.c */
void ED_setflagsLatt(struct Object *obedit, int flag);
void ED_lattice_flags_set(struct Object *obedit, int flag);
/* object_modifier.c */
enum {