== Sequencer ==

Since mul changed into master gain slider, slightly raised limit, so that
color balance doesn't get too dark.

Fixed crash in float->float color balance.
This commit is contained in:
2008-02-09 23:11:05 +00:00
parent 727f9ff727
commit a37d9470a7
2 changed files with 2 additions and 1 deletions

View File

@@ -925,7 +925,7 @@ static void seq_panel_filter_video()
uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Mul:",
10,70,120,19, &last_seq->mul,
0.001, 5.0, 0.1, 0,
0.001, 20.0, 0.1, 0,
"Multiply colors");
uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Strobe:",

View File

@@ -1365,6 +1365,7 @@ static void color_balance_float_float(Sequence * seq, TStripElem* se,
p[c] = pow((p[c] + cb.lift[c]) * cb.gain[c],
cb.gamma[c]) * mul;
}
p += 4;
}
}