== Sequencer ==
Since mul changed into master gain slider, slightly raised limit, so that color balance doesn't get too dark. Fixed crash in float->float color balance.
This commit is contained in:
@@ -925,7 +925,7 @@ static void seq_panel_filter_video()
|
||||
|
||||
uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Mul:",
|
||||
10,70,120,19, &last_seq->mul,
|
||||
0.001, 5.0, 0.1, 0,
|
||||
0.001, 20.0, 0.1, 0,
|
||||
"Multiply colors");
|
||||
|
||||
uiDefButF(block, NUM, B_SEQ_BUT_RELOAD, "Strobe:",
|
||||
|
||||
@@ -1365,6 +1365,7 @@ static void color_balance_float_float(Sequence * seq, TStripElem* se,
|
||||
p[c] = pow((p[c] + cb.lift[c]) * cb.gain[c],
|
||||
cb.gamma[c]) * mul;
|
||||
}
|
||||
p += 4;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user