== NLA Visibility Tweak ==
In a few cases, it may be helpful to turn off the 'only show objects that are in visible scene layers in the nla' trick. By default though, this is still on. Find the switch in the View menu of NLA editor.
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@@ -761,7 +761,7 @@ int nla_filter (Base *base)
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{
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Object *ob = base->object;
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if(base->lay & G.scene->lay) {
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if ((G.snla->flag & SNLA_ALLKEYED) || (base->lay & G.scene->lay)) {
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if(ob->action || ob->nlastrips.first)
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return 1;
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