Render window: Jkey (swap display buffers) works as 2.41 again. Meaning,

it keeps storing a previous buffer for as long you don't render showing
this previous buffer.
If you render showing the previous buffer, it stores the current render.

To make this more clear, the window title shows "previous" when it shows
the stored copy.
This commit is contained in:
2006-05-29 08:40:01 +00:00
parent 6387c85557
commit a416ec8978

View File

@@ -596,8 +596,8 @@ static char *renderwin_get_title(int doswap)
swap+= doswap;
if(swap & 1) {
if (G.scene->r.renderer==R_YAFRAY) title = "YafRay:Render (previous frame)";
else title = "Blender:Render (previous frame)";
if (G.scene->r.renderer==R_YAFRAY) title = "YafRay:Render (previous)";
else title = "Blender:Render (previous)";
}
else {
if (G.scene->r.renderer==R_YAFRAY) title = "YafRay:Render";
@@ -1203,7 +1203,8 @@ void BIF_do_render(int anim)
}
}
renderwin_store_spare();
if(render_win && render_win->showspare)
renderwin_store_spare();
do_render(anim);