removed some more header files, made the game engine compile with removed header files, added includes to SConstruct files.
This commit is contained in:
@@ -477,7 +477,7 @@ VFontData *BLI_vfontdata_from_freetypefont(PackedFile *pf)
|
||||
//init Freetype
|
||||
err = FT_Init_FreeType( &library);
|
||||
if(err) {
|
||||
error("Failed to load the Freetype font library");
|
||||
//XXX error("Failed to load the Freetype font library");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -502,7 +502,7 @@ int BLI_vfontchar_from_freetypefont(VFont *vfont, unsigned long character)
|
||||
// Init Freetype
|
||||
err = FT_Init_FreeType(&library);
|
||||
if(err) {
|
||||
error("Failed to load the Freetype font library");
|
||||
//XXX error("Failed to load the Freetype font library");
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user