removed some more header files, made the game engine compile with removed header files, added includes to SConstruct files.

This commit is contained in:
2008-01-01 19:20:49 +00:00
parent 372ee054c0
commit a42e548e81
50 changed files with 124 additions and 2615 deletions

View File

@@ -3,7 +3,7 @@ Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf ../../windowmanager'
incs += ' #/intern/guardedalloc'
env.BlenderLib ( 'bf_editor_screen', sources, Split(incs), [], libtype=['core','intern'], priority=[5, 25] )