removed some more header files, made the game engine compile with removed header files, added includes to SConstruct files.
This commit is contained in:
@@ -80,8 +80,8 @@
|
||||
#include "RE_shader_ext.h"
|
||||
#include "RE_render_ext.h"
|
||||
|
||||
#include "butspace.h"
|
||||
#include "mydevice.h"
|
||||
//XXX #include "butspace.h"
|
||||
//XXX #include "wm_event_types.h"
|
||||
|
||||
/* *************************** operations support *************************** */
|
||||
|
||||
|
||||
@@ -74,8 +74,8 @@
|
||||
#include "RE_pipeline.h"
|
||||
#include "RE_shader_ext.h"
|
||||
|
||||
#include "butspace.h"
|
||||
#include "mydevice.h"
|
||||
//XXX #include "butspace.h"
|
||||
//XXX #include "wm_event_types.h"
|
||||
|
||||
|
||||
/* ********* exec data struct, remains internal *********** */
|
||||
|
||||
Reference in New Issue
Block a user