removed some more header files, made the game engine compile with removed header files, added includes to SConstruct files.

This commit is contained in:
2008-01-01 19:20:49 +00:00
parent 372ee054c0
commit a42e548e81
50 changed files with 124 additions and 2615 deletions

View File

@@ -76,7 +76,7 @@
// XXX #include "BPY_extern.h"
#include "datatoc.h"
//XXX #include "datatoc.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -557,7 +557,7 @@ int WM_read_homefile(bContext *C, int from_memory)
if (!from_memory && BLI_exists(tstr)) {
success = BKE_read_file(C, tstr, NULL);
} else {
success = BKE_read_file_from_memory(C, datatoc_B_blend, datatoc_B_blend_size, NULL);
//XXX success = BKE_read_file_from_memory(C, datatoc_B_blend, datatoc_B_blend_size, NULL);
/* outliner patch for 2.42 .b.blend */
outliner_242_patch();
}

View File

@@ -40,6 +40,9 @@
/* custom data type */
#define EVT_TABLET 1
#define MOUSEX 0x004
#define MOUSEY 0x005
/* MOUSE : 0x00x */
#define LEFTMOUSE 0x001
#define MIDDLEMOUSE 0x002