Merge branch 'master' into blender2.8
Conflicts: source/blender/blenkernel/intern/collision.c
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@@ -63,8 +63,8 @@ struct BLaplacianSystem {
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int numLoops; /* Number of edges*/
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int numPolys; /* Number of faces*/
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int numVerts; /* Number of verts*/
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short *numNeFa; /* Number of neighboors faces around vertice*/
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short *numNeEd; /* Number of neighboors Edges around vertice*/
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short *numNeFa; /* Number of neighbors faces around vertice*/
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short *numNeEd; /* Number of neighbors Edges around vertice*/
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short *zerola; /* Is zero area or length*/
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/* Pointers to data*/
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@@ -271,7 +271,7 @@ static void init_laplacian_matrix(LaplacianSystem *sys)
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for (i = 0; i < sys->numEdges; i++) {
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idv1 = sys->medges[i].v1;
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idv2 = sys->medges[i].v2;
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/* if is boundary, apply scale-dependent umbrella operator only with neighboors in boundary */
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/* if is boundary, apply scale-dependent umbrella operator only with neighbors in boundary */
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if (sys->numNeEd[idv1] != sys->numNeFa[idv1] && sys->numNeEd[idv2] != sys->numNeFa[idv2]) {
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sys->vlengths[idv1] += sys->eweights[i];
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sys->vlengths[idv2] += sys->eweights[i];
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