added basic docs for rbFriction and rbRestitution
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@@ -163,6 +163,12 @@ class Material:
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@ivar fresnelTransFac: Blending factor for Fresnel transparency.
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Value is clamped to the range [1.0,5.0].
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@type fresnelTransFac: float
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@ivar rbFriction: Rigid Body Friction coefficient.
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Value is clamped to the range [0.0,100.0].
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@type rbFriction: float
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@ivar rbRestitution: Rigid Body Friction restitution.
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Value is clamped to the range [0.0,1.0].
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@type rbRestitution: float
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@ivar haloSeed: Randomizes halo ring dimension and line location.
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Value is clamped to the range [1,255].
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@type haloSeed: int
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