UI: Use 'and' Instead of '&' in Descriptions

Use 'and' instead of ampersand in descriptions and comments.

Differential Revision: https://developer.blender.org/D9797

Reviewed by Aaron Carlisle
This commit is contained in:
Yevgeny Makarov
2020-12-10 18:22:16 -08:00
committed by Harley Acheson
parent caed4849d0
commit a4a42f3171
13 changed files with 20 additions and 20 deletions

View File

@@ -307,7 +307,7 @@ class NLA_OT_bake(Operator):
class ClearUselessActions(Operator):
"""Mark actions with no F-Curves for deletion after save & reload of """ \
"""Mark actions with no F-Curves for deletion after save and reload of """ \
"""file preserving \"action libraries\""""
bl_idname = "anim.clear_useless_actions"
bl_label = "Clear Useless Actions"

View File

@@ -337,7 +337,7 @@ class QuickSmoke(ObjectModeOperator, Operator):
items=(
('SMOKE', "Smoke", ""),
('FIRE', "Fire", ""),
('BOTH', "Smoke + Fire", ""),
('BOTH', "Smoke & Fire", ""),
),
default='SMOKE',
)

View File

@@ -360,7 +360,7 @@ class _defs_transform:
idname="builtin.transform",
label="Transform",
description=(
"Supports any combination of grab, rotate & scale at once"
"Supports any combination of grab, rotate, and scale at once"
),
icon="ops.transform.transform",
widget="VIEW3D_GGT_xform_gizmo",
@@ -1654,7 +1654,7 @@ class _defs_image_uv_transform:
idname="builtin.transform",
label="Transform",
description=(
"Supports any combination of grab, rotate & scale at once"
"Supports any combination of grab, rotate, and scale at once"
),
icon="ops.transform.transform",
widget="IMAGE_GGT_gizmo2d",