Properly fix T45477
Code was actually skipping setting color selection indices and previous commit actually broke mask selection in texture painting. All should work now.
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@@ -150,6 +150,7 @@ typedef enum DMDrawFlag {
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DM_DRAW_USE_ACTIVE_UV = (1 << 2),
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DM_DRAW_USE_TEXPAINT_UV = (1 << 3),
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DM_DRAW_SKIP_HIDDEN = (1 << 4),
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DM_DRAW_SKIP_SELECT = (1 << 5),
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} DMDrawFlag;
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typedef enum DMForeachFlag {
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