Three little feats;
- Vpaint and Wpaint now use our own custom cursor, this was a very old plan anyway. It uses the 'knife' now, we need a good brush icon for it! - On scaling bones in editmode, the deform distance info gets scaled now too when no "Envelope" draw mode was set. - Disabled front buffer drawing of objects with CTRL+select in Edit Mode. Uses a regular redraw now (like for select in Object Mode btw)
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@@ -193,6 +193,13 @@ void recalcData(TransInfo *t)
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ebo->rad_head= ebo->parent->rad_tail;
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}
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}
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else if(t->mode!=TFM_BONE_ENVELOPE) {
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/* if bones change length, lets do that for the deform distance as well */
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ebo->dist*= ebo->length/ebo->oldlength;
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ebo->rad_head*= ebo->length/ebo->oldlength;
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ebo->rad_tail*= ebo->length/ebo->oldlength;
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ebo->oldlength= ebo->length;
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}
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}
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if(arm->flag & ARM_MIRROR_EDIT)
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transform_armature_mirror_update();
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