Three little feats;

- Vpaint and Wpaint now use our own custom cursor, this was a very old
  plan anyway. It uses the 'knife' now, we need a good brush icon for it!
- On scaling bones in editmode, the deform distance info gets scaled now
  too when no "Envelope" draw mode was set.
- Disabled front buffer drawing of objects with CTRL+select in Edit Mode.
  Uses a regular redraw now (like for select in Object Mode btw)
This commit is contained in:
2005-08-22 17:52:52 +00:00
parent 65a52fc419
commit a5bc9582cb
3 changed files with 19 additions and 6 deletions

View File

@@ -193,6 +193,13 @@ void recalcData(TransInfo *t)
ebo->rad_head= ebo->parent->rad_tail;
}
}
else if(t->mode!=TFM_BONE_ENVELOPE) {
/* if bones change length, lets do that for the deform distance as well */
ebo->dist*= ebo->length/ebo->oldlength;
ebo->rad_head*= ebo->length/ebo->oldlength;
ebo->rad_tail*= ebo->length/ebo->oldlength;
ebo->oldlength= ebo->length;
}
}
if(arm->flag & ARM_MIRROR_EDIT)
transform_armature_mirror_update();