Code cleanup: use booleans where appropriate
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@@ -130,7 +130,7 @@ static void sphere_do(
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Object *ctrl_ob = NULL;
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int i, defgrp_index;
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int has_radius = 0;
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bool has_radius = false;
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short flag, type;
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float len = 0.0f;
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float fac = cmd->fac;
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@@ -250,7 +250,7 @@ static void cuboid_do(
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Object *ctrl_ob = NULL;
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int i, defgrp_index;
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int has_radius = 0;
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bool has_radius = false;
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short flag;
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float fac = cmd->fac;
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float facm = 1.0f - fac;
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