Fix T65081: sculpting workspace no longer has matcap by default
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@@ -335,7 +335,6 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
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/* Screen space cavity by default for faster performance. */
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View3D *v3d = sa->spacedata.first;
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v3d->shading.cavity_type = V3D_SHADING_CAVITY_CURVATURE;
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v3d->shading.light = V3D_LIGHTING_STUDIO;
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}
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else if (sa->spacetype == SPACE_CLIP) {
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SpaceClip *sclip = sa->spacedata.first;
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