Fix T65081: sculpting workspace no longer has matcap by default

This commit is contained in:
2019-05-24 20:29:53 +02:00
parent b60c43aabd
commit a629c74c9c

View File

@@ -335,7 +335,6 @@ void BLO_update_defaults_startup_blend(Main *bmain, const char *app_template)
/* Screen space cavity by default for faster performance. */
View3D *v3d = sa->spacedata.first;
v3d->shading.cavity_type = V3D_SHADING_CAVITY_CURVATURE;
v3d->shading.light = V3D_LIGHTING_STUDIO;
}
else if (sa->spacetype == SPACE_CLIP) {
SpaceClip *sclip = sa->spacedata.first;