Light Animation Identification.
This commit is contained in:
@@ -37,6 +37,7 @@
|
||||
#include "COLLADAFWAnimationList.h"
|
||||
#include "COLLADAFWNode.h"
|
||||
#include "COLLADAFWUniqueId.h"
|
||||
#include "COLLADAFWLight.h"
|
||||
|
||||
#include "DNA_anim_types.h"
|
||||
#include "DNA_object_types.h"
|
||||
@@ -97,9 +98,10 @@ public:
|
||||
|
||||
void translate_Animations_NEW ( COLLADAFW::Node * Node ,
|
||||
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
|
||||
std::map<COLLADAFW::UniqueId, Object*>& object_map );
|
||||
std::map<COLLADAFW::UniqueId, Object*>& object_map ,
|
||||
std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map);
|
||||
|
||||
bool is_object_animated ( const COLLADAFW::Node * node ) ;
|
||||
bool is_object_animated ( const COLLADAFW::Node * node , std::map<COLLADAFW::UniqueId,const COLLADAFW::Object*> FW_object_map ) ;
|
||||
|
||||
|
||||
void Assign_transform_animations(std::vector<float>* frames,
|
||||
|
Reference in New Issue
Block a user