Moving the Armature Actuator constant docs from bge.types.rst to bge.logic.rst with the rest of the constants docs are. Not only is this more consistent, but it also makes Campbell's script happier.
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@@ -491,6 +491,52 @@ See :class:`bge.types.BL_ActionActuator`
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.. data:: KX_ACTIONACT_LOOPEND
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.. data:: KX_ACTIONACT_PROPERTY
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---------------
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Armature Actuator
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---------------
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.. _armatureactuator-constants-type:
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See :class:`bge.types.BL_ArmatureActuator.type`
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.. data:: KX_ACT_ARMATURE_RUN
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Just make sure the armature will be updated on the next graphic frame.
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This is the only persistent mode of the actuator:
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it executes automatically once per frame until stopped by a controller
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:value: 0
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.. data:: KX_ACT_ARMATURE_ENABLE
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Enable the constraint.
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:value: 1
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.. data:: KX_ACT_ARMATURE_DISABLE
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Disable the constraint (runtime constraint values are not updated).
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:value: 2
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.. data:: KX_ACT_ARMATURE_SETTARGET
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Change target and subtarget of constraint.
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:value: 3
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.. data:: KX_ACT_ARMATURE_SETWEIGHT
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Change weight of constraint (IK only).
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:value: 4
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.. data:: KX_ACT_ARMATURE_SETINFLUENCE
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Change influence of constraint.
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:value: 5
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-------------------
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Constraint Actuator
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-------------------
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