Add notifiers and reuse update calls for flood fill operators
This commit is contained in:
@@ -46,7 +46,7 @@ void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
|
||||
struct RegionView3D *rv3d, struct Object *ob);
|
||||
void ED_sculpt_get_average_stroke(struct Object *ob, float stroke[3]);
|
||||
bool ED_sculpt_minmax(struct bContext *C, float min[3], float max[3]);
|
||||
int do_sculpt_mask_box_select(struct ViewContext *vc, struct rcti *rect, bool select, bool extend);
|
||||
int do_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc, struct rcti *rect, bool select, bool extend);
|
||||
|
||||
/* paint_ops.c */
|
||||
void ED_operatortypes_paint(void);
|
||||
|
||||
Reference in New Issue
Block a user