Add notifiers and reuse update calls for flood fill operators

This commit is contained in:
2014-05-29 04:47:42 +03:00
parent 11a156255d
commit a6bd6a8366
3 changed files with 26 additions and 39 deletions

View File

@@ -46,7 +46,7 @@ void sculpt_get_redraw_planes(float planes[4][4], struct ARegion *ar,
struct RegionView3D *rv3d, struct Object *ob);
void ED_sculpt_get_average_stroke(struct Object *ob, float stroke[3]);
bool ED_sculpt_minmax(struct bContext *C, float min[3], float max[3]);
int do_sculpt_mask_box_select(struct ViewContext *vc, struct rcti *rect, bool select, bool extend);
int do_sculpt_mask_box_select(struct bContext *C, struct ViewContext *vc, struct rcti *rect, bool select, bool extend);
/* paint_ops.c */
void ED_operatortypes_paint(void);