move pbvh into BKE, it used many BKE bad level includes.
now blenlib/BLI doesn't depend on any blenkern/BKE functions, there are still some bad level includes but these are only to access G.background and the blender version define.
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@@ -43,9 +43,9 @@
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#include "BLI_bitmap.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BLI_pbvh.h"
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#include "BLI_utildefines.h"
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#include "BKE_pbvh.h"
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#include "BKE_ccg.h"
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#include "BKE_cdderivedmesh.h"
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#include "BKE_mesh.h"
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