Another 3-in-one commit:

- Unitialized variable in new shadow code caused Sun lamp shadow to not
  work.
- Ipo handle bug: when the handle was vertical it flipped around
- Loop select: unitialized variable caused it to work unpredictable in
  cases. Also found an unitialized var in collaps_edgeuvs().
This commit is contained in:
2006-12-06 11:17:34 +00:00
parent 54e946e839
commit a720296999
4 changed files with 4 additions and 5 deletions

View File

@@ -1022,7 +1022,7 @@ float lamp_get_visibility(LampRen *lar, float *co, float *lv, float *dist)
return 1.0f;
}
else {
float visifac, t;
float visifac= 1.0f, t;
VECSUB(lv, co, lar->co);
*dist= sqrt( INPR(lv, lv));