fix for bug in variable size blur compositor node - using incorrect Y blur operations and uninitialized memory was causing random blur results.

This commit is contained in:
2012-08-24 12:48:56 +00:00
parent cb21d3f670
commit a7831c74e6
4 changed files with 12 additions and 1 deletions

View File

@@ -121,6 +121,11 @@ float *BlurBaseOperation::make_dist_fac_inverse(int rad, int falloff)
val = val * val;
break;
case PROP_LIN:
#ifndef NDEBUG
/* uninitialized! */
case -1:
BLI_assert(0);
#endif
default:
/* nothing */
break;