[#19206] Fix MD2 Vertex Normal Export
from Calvin Loncaric (marvinx03) [#18965] Blender Load and Run need fully qualified specs [#18966] getMaterials not used from Roger Wickes (roger)
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@@ -923,7 +923,8 @@ def fill_md2(md2, object):
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maxdot = dot;
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maxdotindex = j;
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md2.frames[frame_counter].vertices[vert_counter].lightnormalindex=maxdotindex+2
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# See patch [#19206], gives good info on this line below.
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md2.frames[frame_counter].vertices[vert_counter].lightnormalindex=maxdotindex
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del maxdot, maxdotindex
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del new_x, new_y, new_z
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