Edit Mesh: Fkey back, add edge-face or fill 'edge net'
Make fgon will be different operator.
This commit is contained in:
2009-01-30 19:14:50 +00:00
parent 30ee0806fb
commit a7b0df894e
4 changed files with 35 additions and 48 deletions

View File

@@ -140,6 +140,8 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_separate);
WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
WM_operatortype_append(MESH_OT_loop_select);
WM_operatortype_append(MESH_OT_add_edge_face);
}
/* note mesh keymap also for other space? */
@@ -185,6 +187,7 @@ void ED_keymap_mesh(wmWindowManager *wm)
WM_keymap_add_item(keymap, "MESH_OT_edit_faces", PKEY, KM_PRESS, KM_CTRL, 0);
/* add */
WM_keymap_add_item(keymap, "MESH_OT_add_edge_face", FKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_add_duplicate", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "OBJECT_OT_mesh_add", AKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_separate", PKEY, KM_PRESS, KM_SHIFT, 0);